The biggest reason for me to post this is because I really really want to get Guild Wars 2. There’s still a lot of you players out there that hate the first Guild Wars. You know, take a look at what’s been shown of GW 2, the in game, the developer blogs, the underwater video! It looks great, and I really hope you’ll enjoy it.
Magic the Gathering, one of the biggest trading card games in the world is now released as a easy to use and fun game (again) for Xbox 360, PS3 and PC. So yes, this is not a downloadable pack for the earlier version, this is a complete reworked Duels Of The Planeswalkers.
WHAT WE KNOW
If you’ve played the first Duels Of The Planeswalkers you will have an easy time adjusting to the new style of the game, the way you play cards, use abilities and even how you make a quick pause in the game is all the same. If you’re a completely new player, this game gives you a lot of help on the way. Before the game starts, it asks you if you’ve played Magic before, this change how hard the AI plays against you, a welcomed feature for any new player out there. There is also a tutorial stage at the start of the campaign mode, and the game will keep giving you small tips as long as you decide not to stop them from popping up.
For all of you single player people, there is a campaign mode with three different campaigns. There is the normal campaign where you fight your way through several of the different Planeswalkers and decks in the game. By defeating the different opponents you unlock new decks, cards and the next step in the campaign. There is also a multiplayer campaign where you and several other work together to defeat a joint enemy. This mode is called Archenemy, and it gives your opponent powerful scheme cards that activate at the start of his every turn, making the tide of battle change rapidly. There is also the Revenge campaign where you face the Planeswalkers again for a second time, I’m not sure what the difference, but I’m guessing they’ve armed their decks with better cards the second time.
One weak spot of this game, which is odd when the controls needed to play a card game on a console is very limited. It is how you move around your “marker” to select cards and activate their effects. It keeps moving around in a very odd way, jumping around the cards in a very random manner, which is confusing and at times, time consuming. This is mostly notable in the multiplayer format of the game, when the cards start adding up and you want to look around. It’s not a huge issue, but sure enough an issue nonetheless.
WHAT WE DON’T KNOW
There are quite a few changed when it comes to overall design and content so I’m just going to make a quick checklist of these.
– New Decks and Cards (Not earlier seen even in the Trading Card Game)
– The whole deck is now adjustable, you can remove/add any card from the deck instead of just the few extra ones you win.
– New game mode – Archenemy (3 vs 1)
– New design
I must say, I loved the rework of this game, they fixed one of the biggest complaints about the first game: not being able to edit your deck properly and the overall design got a fresh new look. If you’re a big fan of the Magic The Gathering Card Game, you will probably love to this. There are a few points I wish I didn’t have to mention though, one is that the design is now less friendly to new players, in the past we had all steps of a player turn lined up in the middle of the screen, this is now visualized as dots next to your avatar picture instead, not a big deal if you know how a turn works, but it was probably useful in the past for new players.
The weird controls flicking your marker around to weird locations, I’m guessing this is a console issue and should not be a problem for PC players. My last real problem with the game… is the fact that we still can’t build our own decks, come on? Why!? Don’t make it so obvious that you want us to move over to Magic the Gathering Online, we want to use what we have and what we have is missing a vital part of what a card game is.
On the plus side they’ve actually added story parts to this game, no not cut scenes, no not voices telling us what’s going on, but awesome artworks that tells us something about each Planeswalker. The further you get in the campaign, more information will be told in these text boxes, be aware though that the picture is at times the same but the text changes, so read up before pressing ready!
WITH DUELS COME GREAT SUCCESS
I just want to mention a quick little story about a woman that started playing the first Duels Of Planeswalker and ended up playing the actual card game. She ended up winning a trip to Japan.
Can you do what it takes to recreate her story?
Read more about it here: http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/eventcoverage/ptnag11/featureCar
For all of you out there that didn’t like the old style of Resident Evil, and love action games, welcome to the new Resident Evil! I must say I’m loving the look, I’m loving the style and after seeing a few in game videos I’m really looking forward to playing this game.
They’ve taken a step away from the horror, and single player seems to be a thing of the past. This time you’re seeing the story from a different kind of angle, from that of an Umbrella special unit. The time and place being Raccoon City during same time that Resident Evil 2 took place. For all of you out there that loved Hunk and his mini game from Resident Evil 2, keep your fingers crossed for a guest appearance from our favorite Umbrella operative.
It seems that the unit we’re following is after Leon Kennedy the hero from both Resident Evil 2 and 4. This probably means that we will also see Claire Redfield somewhere in the story, at least I hope so. There are SO many things that I want to see now that they’ve taken a step back to the first outbreak and Raccoon City, the places we can revisit, the original zombies walking around and filling up the streets trying to eat your brains out.
Er Story Trailer
From what we’ve seen in the game play videos, it seems to have changed quite a lot, we still have the 3d person look. But the way it plays has changed from the slower movement and stop to aim kind of game play to: action, and a lot of it. This time Umbrella faces the governments own special forces that tries to stop them from completing their mission (whatever that may be). So this means that there will be humans shooting back at you this time around, and at the same time, zombies are walking around the streets of the conflict. Awesome setting for an action game if you ask me!
This also gives a lot to ask for when it comes to multiplayer and co-op, we can finally be up to 4 people playing alongside each other to finish the missions; this is a step further from Resident Evil 5. Will there be multiplayer where you can either be on the governments’ side or Umbrellas? So that you can fight it out on the zombie filled streets of Raccoon city, now with objectives and deathmatch modes like seen in games like Gear of War? I hope this game will bring this and maybe even more, come on Capcom! Show us what you can do!
In Game Teasers
First Trailer Released