Main Pokémon: Machamp EX / Ariados
Deck Name: Poison Punch
Format: Standard 2015 – 2016
|4 Hawlucha||4 Fighting Stadium||4 Strong Energy|
|4 Machamp EX||4 VS Seeker||6 Fighting Energy|
|3 Landorus||3 Korrina|
|2 Shaymin EX||3 Ultra Ball|
|2 Spinark||3 Professor Sycamore|
|2 Ariados||3 Muscle Band|
|2 Level Ball|
|2 Scorched Earth|
|1 Battle Compressor|
|1 Professor’s Letter|
|1 Ace Trainer|
|1 Hex Maniac|
Hints / Things to think about
- You really want to try and get a Landorus active on your first attacking turn together with a Machamp EX on the bench and a energy in your discard pile. This is truly the best possible first turn you can get.
- The main combo of this deck is to use Ariados to poison your Machamp EX and use Machamps second attack to maximum effect.
- Remember that Machamp EX first attack can do plenty of damage as well, you do not always have to go for the combo attack.
- Landorus is not only good for getting Energy back, it’s 90damage attack can actually win games. Do not forget it!
Welcome to the blog about Blood Bowl Weekly #11! Okay so the blog is mostly a link to a video but I thought I would write something as well this time. So first of all, Blood Bowl Weekly #11 is all about the vampires, I created a completely new team and played 3 matches vs orc, dwarf and Nurgle. Actually doing pretty good in my opinion!
The vampire team has always been close to my heart, only 2 types of players and the vampires are truly the heroes of the team and field (or villains I guess?). It makes a little bit sad to see that the vampires never had more skins in the original Blood Bowl, hopefully when they re-appear in BB2 they will be a bit more personal. So that each vampire feels like a character (like they should).
Anyway, will not keep you here for long, enjoy the vlog/highlights down below and I will cya again next week with another Blood Bowl Weekly!
Want to see it recorded live? YOu can find me here: http://www.twitch.tv/Nurgleprobe
Recording a new BBweekly every tuesday.
Until next time, take care.
To start of, I suck at promising myself things that I will do and then actually stick it with. Somethings I can manage easily throughout a certain amount of time but I usualy end up braking a patern and then it’s hard to get back in to it again. This really goes for any kind of promise or life decision.
Buuuuut I like making them! So instead of a: you must do this kind of thinking. I will instead do a list of things that I wish to have done during 2015 or at least attempted. No matter how much of this I do or finish I will still feel good if I just get a single thing done. So, here we go.
During 2015 I want to do the following! (In no specific order…)
1. Do an actually first draft/alpha version on one of my boardgame ideas.
2. Start doing boardgame review videos! (Alone or with a group).
3. Play in a Store Championship for a FFG game (Netrunner, Conquest etc.)
4. Get a new computer! (Can you really set this as a goal?)
5. Maaaaybe start doing a bit of streaming (again)(Like really… AGAIN)
6. Start a kickstarter, for any kind of project that has been in my head for years
7. Apply to a certain schoooool (top secret, very good, wow)
8. Get at least 10 new board games from my BG-wishlist (probably easiest on the list … )
9. Try and beat my previous best blog year (300.000 hits)
And those are the ones that I can come up with right now. Probably will put more on this list as time goes by, but for now this will do!
Until next time, take care Nurglings.
This is a tiny strategy game, and when I say tiny I mean the overall content of the game. There is a short campaign that takes you through the battle at Gettysburg and you may do so by either playing the Union or Federate side, changing history while you’re at it.
But the game is NOT tiny when it comes to the amount of fun you can have with it. You can switch up the AI’s playstyle and difficulty for every playthrough and you also change your own way of trying to beat it. If you’re a RTS player that enjoy the fighting part of the Total War games you will probably enjoy this game as well. It does not have THAT much of depth yet, there are not a ton of different manouvers you can do for each unit but the overall gameplay feels amazing.
Drawing lines over the battlefield to move your units feels and works great. It takes a second to get used to, but as soon as you get the controls in to your head you’re gonna focus on putting your units in the best strategic positions and doing brave charges in to the enemy lines.
There are however some issues if you play on a lower difficulty, you can actually be to agressive and push the AI army in to a corner of the map making them unable to move. But then again… there is also a multiplayer mode!
Great game overall. Recommended!
Sorry about the late update but in the coming hour there will be a few updates and posts and so on! So stay in touch! 😀
First of all let’s take a look at the latest event deck and let’s do it from a money standpoint. How worth is this event deck for you if you’re a collector / trader? All the prices below are from trollandtoad.com
When it comes to lands the ones worth talking about is a single copy of: Godless Shrine and Grove of the Guardians. These together ends up at the price:
The creatures are not very exciting, if you need any of these cards I would recommend just trading for them or buying them from a card shop, the prices should be about the same or lower then the ones below.
Champion of Lambholt – 1.89$
Geist Honored Monk – 0.49$
Odric, Master Tactician – 1.49$
Wayfaring Temple – 0.79$
4x Centaur Healer – 1$
And here comes the moneys!
Advent of the Wurm – 6.49$
4x Call of the Conclave ~ 1$
Growing Ranks – 1.29$
Increasing Devotion – 0.89$
4x Intangible Virtue ~ 6$
3x Lingering Souls ~ 6$
Parallel Lives – 3.69$
2x Rancor ~ 6$
4x Selesnya Charm – 4$
Okay so there are the values and we ended on a proper value of 35$ and that is without counting all the very cheap common cards. So what is the price of the even deck itself? It’s 24.99$ if we use the same source. So in that alone I would say that the deck is worth it. Even without the money worth I would say that you get a fair amount of “okay” cards if you’re a newer player, getting this deck and building from it could definitely work out!
Here is the complete decklist:
4 Evolving Wilds
1 Godless Shrine
1 Grove of the Guardian
4 Selesnya Guildgate
1 Champion of Lambholt
2 Doomed Traveler
1 Geist-Honored Monk
1 Odric, Master Tactician
1 Wayfaring Temple
2 Vitu-Ghazi Guildmage
28 OTHER SPELLS:
1 Advent of the Wurm
4 Call of the Conclave
1 Growing Ranks
1 Increasing Devotion
4 Intangible Virtue
3 Lingering Souls
1 Parallel Lives
3 Rootborn Defenses
4 Selesnya Charm
4 Wake the Reflections
4 Centaur Healer
3 Druid’s Deliverance
1 Rogue’s Passage
3 Sundering Growth
15 sideboard cards
Until next time Nurglings, take care!
Hello Nurglings, it’s list time once again!
This time with the new cards from the sweet set: Dragon’s Maze. So the plan for this ”list” is to split it up in to two different categories. The first one being: the top 5 BEST cards of the set. This is of course the five cards I think will have the biggest effect on the Standard / Type 2 format. Yes I always rate cards on their effect on Standard when doing new cards like this.
Secondly I will do my Top 5 Favorite cards of the set. This can be based on ANYTHING, the sweet art of the card, the flavor, the power of it, ideas it puts in my head about deckbuilding and so on. Cards from the Top 5 Best cards will not be on this second list even if some of them may or may not be cards that are indeed a few of my favorites.
SO HERE WE GO!
5. Ral Zarek
I know you’re all over the place about this card beeing on spot 5 on this list. But you know why? Becuase it’s not that good at the moment. If you play him to be a expensive Lightning Bolt, then you should play a burn spell, if you play him to be aggressive and tap one of your opponents creatures, play another creature, a burn spell or Aurelia’s Fury that hits your opponent as a surprise. BUT I’m not saying it’s a bad card. I love Ral Zarek and I’m looking forward to see where and how he will be played in the format.
4. Ruric Thar, the Unbowed
Hehe, this guy got Vigilance and he’s unbowed… hehe. So Ruric will either be a total flop and I can complain about being wrong later on… OR he will be the most annoying card you will ever face. If you have to play a spell to deal with this guy you will also have to deal with the 6 damage to your face. He got a 6/6 body which if of course fine for the converted mana cost of six. The only true downside to this card is that it HAS to attack each turn… so go ahead and do that. Oh and he also blocks ALL creature that are currently being played in the format, even a certain hard hitting haste dragon.
3. Council of the Absolute
This may or may not see play, I’m putting Council on the third spot because I do believe he got a spot in the control sideboards. Play this guy and call out the key cards of your opponents deck and hope for the best. Okay so you will say Sphinx’s Revelation 89% of the time. Not only will that block your opponent from playing it, but will give you 2 extra life and 2 extra cards.
2. Advent of the Wurm
Okay is a hasted 5/5 trample creature for 4 mana that you can bring back with Snapcaster Mage a good enough card? Wait… you don’t think it has haste? Well you will play it at the end of your opponents turn, so it will be beating your opponent as soon as possible. And even if it can be blocked by a Thragtusk most creatures in the format can be traded with Thragtusk (except for the Ruric Thar of course <3).
1. Voice of Resurgence
Have you ever wanted to play a value card for 2 mana? Well this cards brings the value. Even if they waste a removal spell to deal with Resurgence, you will still get a 1/1 creature that will get bigger for each other creature you have on the field. Of course this is not the main reason the card is great, as soon as your opponent plays a spell on your turn, you will also get on of those “tiny” creatures. This may just be one of the most overrated cards in the set, or one of the greatest cards in the set. I’m not sure yet. There’s still plenty of ways to deal with Voice of Resurgence, and sure the earlier drop can be annoying but I don’t think it will turn the game completely to that players favor.
But, if you’re playing a control deck yourself like Bant for example, you have a great early creature here.
Hmm Hmm HMMM.
Now as I write this and start thinking about the card and where it should be played, and what decks it’s supposed to be good against. Well, we will just have to wait and see what the impact of the card may be. Since aggressive decks are currently being VERY popular this card may just not have the impact that it should.
Okay Nurglings, thanks for checking in on the first 5 cards of my top 10 list. I hope you enjoyed, and soon I will post my five favorite cards! Oh and remember, it’s all opinion.
Until next time Nurglings, take care!
One of the posts on this blog that keeps getting plenty of hits, is my post called ”Who is Ral Zarek.” It talks about the design of his clothes, where he will appear and also the possibility of something Ravnica related being a part of the next block.
Cleary we Returned to Ravnica. And now Ral Zarek has arrived.
Yes we are all very very excited about his coming, and so far we are not disappointed! First scream of joy came with the fact that he is our first U/R Planeswalker card. Something that we have been waiting for! Finally it’s time to put that U/R control deck together right? Just because we can put this boss in it?
Erm… maybe that should not be the reason we do things… or SHOULD IT?
He got a competitive cost with the converted mana cost of 4. So that is a check. His first ability will give him a chance to protect himself as the game continues… wait… no. Okay so here is the deal with his first ability, it’s one aggressive ability. The permanent you tap won’t stay tapped as you pass the turn to your opponent, this is clearly to enhance your chances of attacking or giving him less of a chance to answer any of your spells that are cast during combat or main phase 2.
Nothing wrong with that tho, untapping one of your permanents is not in anyway a bad ability!
It can give you one extra mana, another shot at a tap effect or even the possibility to attack and untap just to have a blocker ready. This ability will find plenty of different uses if Zarek will ever see play (and we do believe he will right?)
Okay so that is his first ability.
A lightning bolt? A LIGHTNING BOLT!? Okay so I was discussing Zarek with some friends today and we we’re talking about how you could break him in EDH (just for laughs of course as almost any good card can be broken in EDH), and they talked about his second ability as a – 3. I quickly mention that it’s a – 2 ability and they stared at me.
”Wait you can do it twice?!”
Yes, yes you can do it twice.
Do we really need to discuss a sorcery Lightning bolt more than the fact that this Planeswalker can do it twice.
Okay so …. we all love this. We bend the game rules with this ability… and we can do it up to 5 times. Even if you don’t get to do it 5 times, the chance to have at least 2 extra turns after this ability resolves: really high.
One awesome ultimate ability that may not be relevant with the aggressive feel of first two abilities, but if you manage to pull the trigger and get a bit lucky, you probably have a high chance of winning that game (you know, as your opponent scoops his card up in disgusting and all over your 5 extra turns).
Until next time Nurglings, take care.
It’s been forever since I last shared a deck with you guys. Even though I have been involved in a huge and long project lately it doesn’t mean that my eyes have strayed away from Magic the Gathering. I’ve still been working on ideas, trying to find them silly combos and interactions that I like and I’m looking forward to share some of it with you.
When I left the blog for other missions Return To Ravnica had just been released, now the next set (Gatecrash) is just around the corner and it’s time to see what kind of deck I want to make with the next set coming out.
Let it begin!
You may now know this, but my favorite shard is Esper (and “Junk” but it’s not a official one so…) even tho it only holds one of my two favorite colors in the game, that being black and my other favorite being green.
From the moment people played Lingering Souls mixed together with Drogskol Captain I knew that I wanted to work out the Esper deck. And it did shine for a bit but slowly disappeared as the format changed and evolved.
So with the new set Gatecrash I’m working on one of many ideas (with the cards spoiled so far), and I think that I’m on to something fun. Take a look at this creature set up…
|4||Obzedat, Ghost Council|
As you may already see the deck is working hard around the Ghost Council which is a SWEEEET card. If you haven’t seen it during the spoiler seasons, well here you go.
He is amazing isn’t he? Even if this card is my main focus in the build it’s not the only great card in the mix, with him we also have his guardian Drogskol Captain. The captain grants Obzedat extra protection in the form of Hexproof and little extra punch. Seeing as alot of the current removal in the format is sorcery based it will be hard for your opponent to handle these two on your turn. Even during your opponents turn they will have no chance of reaching Obzedat when he’s waiting on the side of the fight to come back and drain more life.
Restoration Angel is in the deck for several reasons, protection of your key cards, suprise attacks and she enables you to drain even more with Obzedat. But obviously, you saw this already.
Evil twin got a spot in the deck as a hate card against angels and beasts that I’ve seen around in the decklist these days. Not sure if he will stay in the list but I want to try him out. For fun.
|1||Jace, Architect of Thought|
|1||Liliana of the Veil|
No I’m still not sure how the spell list should look. I know that I want 4 copies of Lingering Souls in the deck to give extra reach and protection against more aggressive decks. The amount of counterspells may be over the top, but I like how I can be reactive to my opponents plan until I feel ready to be pro active with my own plan (and kick his ass).
The only real card I feel I should comment on is Cloudshift, Cloudshift works as another Restoration Angel really, except you only need 1 mana to do a similar trick. It won’t go sideways against your opponent but it will help you when needed.
They are lands.
Hope you enjoyed the deck guys. Feels good to be back.
Until next time Nurglings, take care.
Cya soon! (Hopefully truthfully this time).