MTG – Post Rotation Deck Standard – Selesnya Aggro [with Theros cards!]

Hello Nurglings!

Been some time since I updated the blog and I just wanted to update with something. The Theros spoilers are in full go and I just wanted to share a sweet deck with you that is currently using three of new Theros cards! Let’s take a look at them first shall we.

Fleemance Lion
MTG - Theros Spoiler - Fleeceman Lion

Spear of Heliod
MTG - Theros Spoiler - Spear of Heliod

Bow of Nylea
MTG - Theros Spoiler - Bow of Nylea

And here cometh the deck list!

MTG deck - get a life

Creatures: 22
4x Loxodon Smiter
4x Dryad Militant
4x Precinct Captain
4x Fleecemane Lion
4x Voice of Resurgence
2x Trostani, Selesnya’s Voice

Other spells: 15
4x Call of the Conclave
4x Selesnya Charm
4x Path of Bravery
2x Brave the Elements
1x Bow of Nylea
1x Spear of Heliod

Lands: 23
4x Selesnya Guildgate
4x Temple Garden
8x Plains
7x Forest

Until next time Nurglings, take care.
Cya soon!

Nurgleprobe Sig


Posted on 10 September, 2013, in Card Games, Deck / Deck Lists, Magic The Gathering and tagged , , , , , , , , , , , , , , , , , , , . Bookmark the permalink. 5 Comments.

  1. Your “Other Spells” doesn’t add up to 15, FYI.

    Good list.

  2. Just did some playtesting with this deck. A constructive critique: you can’t be white weenie and life gain at the same time (well, unless your Soul Sisters, but that’s not really an option for us). Only a handful of your cards gain life yet you’ve assigned 4 (!) slots to Path of Bravery. PoB might be an option against some control decks, though certainly not Patriot Burn (which will be a thing soon). Against midrange and aggro, your life total is almost never 20+.

    Honestly I am not a fan of Path of Bravery at all. It is basically a “win more” card. If you have such great board control that you’re at 20+ life then adding +1/+1 and lifelink to your creatures probably isn’t going to change the outcome of the game.

    If you’re going to go the life gain route you need to get rid of Precinct Captain (which is an aggressive card) and bump your Trostani’s up to 4. They are too critical to your strategy AND they have a huge target on your head so drawing two is never going to be a bad thing. Call of Conclave also needs to go—Fleecemane and VoR more than have the 2-drop spot covered.

    You could also add Centaur Healer, but I don’t think it is necessary main deck. SB against Red Deck Wins perhaps.

    Spear of Heliod also just doesn’t cut it. The activated ability requires you to get hurt, plus its mana intensive. Banisher Priest is a much better answer to threats you can’t neutralize in combat.

    Add in Archangel of Thune, replacing Dryad Militant (also an aggressive card) with Elvish Mystic. You’ll need 24 land as well. Arch of Thune combos well with Trostani and Centaur Healer, so there’s the creature pump you want to overpower your foe in the late game.

    Bow of Nylea isn’t that well designed in my opinion. It’s static ability presupposes aggression yet most of it’s activated fit a control deck. It’s a good card in limited, but probably a wasted spot in your deck. Your creatures are already big enough and Archangel of Thune provides a vastly more synergistic way of obtaining counters.

    Brave the Elements should be sideboard, not main deck IMO. The reason that selesnya is VERY good at winning combat-heavy games, since combat trades are usually in their favor. Consequently, Brave the Elements also becomes something of a win-more card. Making your whole team unblockable is something that Red Deck Wins needs, not selesnya. It should be sideboarded against Anger of the Gods, however.

    Here’s my recommendation for a life gain version of your deck:

    4x Elvish Mystic
    4x Fleecemane Lion
    4x Voice of Resurgence
    4x Loxodon Smiter
    4x Banisher Priest
    4x Trostani, Selesnya’s Voice
    4x Archangel of Thune

    4x Selesnya Charm
    2x Brave the Elements

    4x Selesnya Guildgate
    4x Temple Garden
    8x Plains
    8x Forest

    If you’re going to go the white weenie route:

    4x Soldier of the Pantheon
    4x Fleecemane Lion
    4x Voice of Resurgence
    4x Imposing Sovereign
    4x Banisher Priest
    4x Fiendslayer Paladin

    4x Spear of Heliod
    2x Selesnya Charm
    2x Call of the Conclave
    2x Brave the Elements

    4x Selesnya Guildgate
    4x Temple Garden
    8x Plains
    8x Forest

    Some might prefer some Ajani over Spear, but dropping Spear when you have 3-4 creatures out is a lot more significant that Ajani in many cases. Sure, Ajani’s 2nd ability can create a late game finish, but Brave the Elements already makes that happen.

    Against control decks, switch out Imposing Sovereign with Precinct Captain. Actually, PC could be main deck but Imposing Sovereign is pretty nasty for holding off blockers. That lets you push a lot of damage through. Similar to haste in that regard.

    Hope this was helpful. Agree / disagree with my changes?

  3. Oops, the first deck is only 58 cards. You could add in Spear of Heliod (if you wanted more removal) or Centaur Captain (combos great with Archangel). If you wanted to “Go big or go home” you might even add 2 Advent of the Wurm to your 4 drop slot. Very underused card. Playing it on your opponent’s attack means it’s effectively a removal spell. Trample is very relevant as well. Personally I’d go with the 2 Advent of the Wurm.

  4. Oh, and Advent of the Wurm combos with populate! Which raises the question: shouldn’t we use Call of the Conclave and REALLY take advantage of populate? Probably not. This is a tempo deck. If it’s still the first 6 turns and your using populate on a Centaur token, that’s a bad sign. Late game, if you populate a Centaur token—also a bad sign. Populating Centaur tokens just really isn’t a game changer, plus it takes Trostani off defense.

    Populating a wurm token late game? Now that is significant — though not so significant that it justifies running more AotW.

  5. theres 16 spells instead of 15 so there is 61 cards in this list

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